Start playing FERS
Start playing, playing with white, it's your turn, you have to color your boxes and see how it your opponent configure his half board, you realize that you can create a unique stage game, it is now when you discover why this form of chess may be the mental challenge of the XXI century, starting the game you see the response strategies to the game of your opponent, you contemplate a totally organized chaos of variants, that make sense, answering questions in an organized sequence of responses that can cope with the possible opportunities and threats ,while you see two scenarios, your board and your opponent board, you wonder how you could paint your boxes for:
Maximize your opportunities while minimizing my opponent´s.
Building a significant space advantage.
Reduce the time to dominate the table board.
Assess the positions of my boxes to control my opponent before the middle of the board.
Enable the development of my pieces without causing me weaknesses.
Well, you've painted your half of the board, and you decide which are your openings and your strategies , you've traveled halfway, the middle game begins, you need to decide which of your figures is the leader, difficult decision, you need take a breath:
How do you defend?
What are my weaknesses?
Did you have a plan, right?
Did you change?
How do I get better?
You decide, you choose your leader, but pleasantly surprised how well your opponent does, you have to move, had it all clear, but you invade the variants:
Discover the pieces to move in the appropriate boxes
Start at one of the two sides
Strengthen or weaken my defense, my opponent's position.
Dominate the center of the board
Well, it seems that everything is clearer now, you change pieces,looking for the lidership, dominate center of board, your defense is enhanced, find the weaknesses of your opponent, you have everything a little clearer and also have a positional advantage or material, you decide to start action because the combinations have more clear:
Dual threats, forks, glasses, double attacks, nailed, convincing (check), X-ray, deviations, overloaded pieces, sacrifices ... etc.
Well, what an adventure, lot of imagination and creativity, now the leader is more active and decisive than ever, the position of figures and boxes now come to a greater value than before, as well as material advantage, but more combinations are important strategies pay attention, dont play fast or too quick. Convinced?
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